Devlog: Idle Garden - Pixel Art 🌱
17 Sep 2024Hey everyone! Version 0.18 of Idle Garden is now live. Today’s update is a big visual one! From the start, I’ve wanted to replace the AI-generated art used in the early releases, and with version 0.18, Idle Garden now includes only custom pixel art. As I’ve mentioned before, I’m no artist, so I won’t claim that all the art is perfect. But as I learn more about creating pixel art, I’m hopeful that things will continue to improve.
Switching to the new pixel sprites also results in more space-saving, reducing the overall game file size.
Flower Growth Stages
I’ve also made improvements to the growth stages for flowers. It should now be much clearer when a flower is ready to be harvested. This small tweak should make gameplay a little smoother.
Button Sprites & UI Enhancements
There’s a minor update to the button sprites introduced in the last version, adding a slight drop shadow for better visibility. On top of that, I’ve been working on a major refactor of the UI handling system. This change will allow for more flexibility in the future, such as the new background animations you’ll now see across the game.
Bug Fixes
This version also fixes a bug related to loading, which previously caused the game to crash when shed assets were being loaded.
That’s it for v0.18! Stay tuned for more updates. Happy gardening! 🌼